For more on our research:
Olson, C.K. Children’s motivations for video game play in the context of normal development. Review of General Psychology, June 2010.
Olson, C.K., Kutner, L.A., Baer, L., Beresin, E.V., Warner, D.E., & Nicholi, A.M. Jr. (2009). M-rated video games and aggressive or problem behavior among young adolescents. Applied Developmental Science, 13(4), 188-198.
Olson, C.K. The electronic friend? Video games and children’s friendships. SITAR newsletter, October 2008. (Free full text available; starts on page 2.)
Olson, C.K., Kutner, L.A., & Beresin, E.V. Children and video games: How much do we know? Psychiatric Times, October 2007. (Full text available for free.)
Olson, C.K., Kutner, L.A., Warner, D.E., Almerigi, J.B., Baer, L., Nicholi, A.M. Jr., & Beresin, E.V. Factors correlated with violent video game use by adolescent boys and girls. Journal of Adolescent Health, July 2007, pages 77-83.
Olson, C.K., Kutner, L.A., & Warner, D.E. The role of violent video game content in adolescent development: Boys' perspectives. Journal of Adolescent Research, January 2008, pages 55-75.
Kutner, L.A., Olson, C.K., Warner, D.E., & Hertzog, S.M. Parents' and sons' perspectives on video game play: A qualitative study. Journal of Adolescent Research, January 2008, pages 76-96.
Villani, V.S., Olson, C.K., & Jellinek, M.S. Media Literacy for Clinicians and Parents. Child & Adolescent Psychiatric Clinics of North America, July 2005, pages 523-553.
Olson, C.K. Media violence research and youth violence data: Why do they conflict? Academic Psychiatry, Summer 2004, pages 144-150.